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Destiny 2: Beyond Light: The Glassway

The final area for The Glassway strike in Destiny 2: Beyond Light. I was mainly responsible for: Massout and design, the big vista background "skybox", creating new "Vex milk" animated materials and decals, and all the environment art. Lighting was by Mike Poe and mission design by Daniel Grafstrom, with countless other assets and elements coming together from the many talented folks across the studio.